Early last month we showed you a game from the E•G•G Series, SiXeS, that relied heavily on your recall of words. Because of the different types of rounds, some requiring you to match others, some looking for unique words, the game seemed to even out the word knowledge differences we naturally have. But even with custom-tailored rules, it seemed that the adults had the advantage and usually ended up explaining what a word meant. Our expanded vocabulary just gave us too much of a leg up. It seems we have found a game that simply and ingeniously handles this problem! Choice Words by Mindware is very similar in style and mechanics to SiXeS, but with one simple rule exception. Choose a word that is valid, but no one else knows its meaning (or has never heard of it), and it becomes invalid! Let’s look at how this works.
Each player is given a sheet of paper and a writing utensil. Included in the box are two different decks of cards, one marked “Scratch Play” and the other “Match Play”. Starting with the youngest player and taking turns clockwise, the active player draws one card from either deck (their choice).